Jump to content

Toggle shoutbox Shoutbox Open the Shoutbox in a popup

@  russell : (22 September 2014 - 02:56 PM) didn't happen either
@  TaniaPornStar : (22 September 2014 - 02:15 PM) u get the coin after u get out of the instance it rewards you outside not inside
@  russell : (22 September 2014 - 01:29 PM) Yes i killed nemertess, terain had disappeared. On retail when you do the quest after nemertess terain joins you in last room, but there was no reward for me, I was expecting at least one shiny coin.
@  stefano01 : (22 September 2014 - 01:28 PM) well idk why dont reward u! did u take the last raid? u do the instance good? the asistance combat dont die?
@  russell : (22 September 2014 - 01:27 PM) less than 10 mins. Probably 6-7 mins.
@  stefano01 : (22 September 2014 - 01:26 PM) how many time u take in belis?
@  stefano01 : (22 September 2014 - 01:26 PM) u need kill 1 by 1 just the mob in the center of room need w8 when the mob move alone to midle u kill him
@  russell : (22 September 2014 - 01:26 PM) OK i'll know for tomorrow. Still doesn't explain belis not rewarding me though.
@  Dani90 : (22 September 2014 - 01:25 PM) You fucking system is VIRUS-ON, you motherfucker
@  stefano01 : (22 September 2014 - 01:25 PM) russel in the firts room of last giant
@  Question : (22 September 2014 - 01:24 PM) Indeed the giant instance gets "stuck" if you pull all of the mobs at once in the first room. Although if you take em one by one killing only the ones coming to the middle circle, you will be able to proceed to the next room.
@  russell : (22 September 2014 - 01:17 PM) I know both instances well. I have played retail servers since the early days. I have read the guides too. I killed nemertess and did not receive a shiny coin, and I tried rescue last giant as tyr, pulled all mobs in room, went to corner pulled out the pole and whacked away for 20 mins without denting their hp. Switched to slasher for single targeting, the mobs kept full hp still, so I suicided my way out. You can't take a wrong turn in either instance :D
@  Question : (22 September 2014 - 01:02 PM) @russell you probably made a wrong turn somewhere in the instance.
Check out the guide section:
@  russell : (22 September 2014 - 12:56 PM) Are the solo dimensional door instances bugged? Did Belis, no reward at all. Tried rescue last giant and after 20 mins gave up as mobs in 1st room were still full HP.
@  lastchaos : (22 September 2014 - 05:20 AM) cant fix simple giant punc and power bomber combo
@  lastchaos : (22 September 2014 - 05:20 AM) server with this adm/gms =D lol?
@  lastchaos : (22 September 2014 - 01:54 AM) ,ol
@  lastchaos : (22 September 2014 - 12:09 AM) LT here?
@  lastchaos : (22 September 2014 - 12:09 AM) LT here?
@  JenSelter : (22 September 2014 - 12:04 AM) oigan como arreglo el disconnect que me da shakdun? apenas logueo me desconecta pero en kadhia no....


Changelog #1

  • Please log in to reply
No replies to this topic

#1 Pere


    Server Owner

  • Administrators
  • 2,137 posts
  • LocationBerguedà

Posted 17 February 2012 - 02:42 PM


As previously stated, every Friday we will be posting all the changes that we have done during the week. This is the first changelog.

During this first week a lot of work has been done! Don't expect the next changelogs to be so big ^^


- All the base stat bonuses have been adjusted (maximum HP/MP/CP values still need adjustment).
- Now mages have 2x casting speed with robe.
- Fake death disabled from events and olympiad games.
- Party size limited to 7.
- You cannot create parties in all vs all events.
- The circle on the ground around your target can now be seen.
- Now you can distinguish the buffs/debuffs that you gave to the target.
- Magic Critical Rate formula fixed.
- Cursed weapons fixed (they weren't giving negative reputation).
- Vitality now is not lost once you create a character.
- Museum system is more efficient, so the server will suffer less lag spikes (or none).
- Clan reputation statistic now shows the correct numbers.


- Final Ultimate Defense damage cap now shows the correct number.
- Knight's one-target offensive skills now are followed by automatic attack.
- Wizard's Harmony now substracts 5% pDef instead of adding 95%.
- Warrior's Harmony now adds 30% critical damage instead of doubling it.
- Warrior's Harmony now adds 100 critical rate instead of doubling it.
- Under some protecting skills (Celestials) you can now get healed.
- Mass Death Fear is now working on the target and nearby enemies.
- Mass Hell Binding is now working on the target and nearby enemies.
- Mass Devil's Curse is now working on the target and nearby enemies.
- Power bluff range is now melee.
- Eruption skill stun now lasts 2 seconds instead of 10.
- Drag effect adjusted.
- Jump/teleport skills adjusted.
- Chain heal skills such as Healing Melody now don't heal potential foes.
- Death Siphon cast range fixed.
- Radiant Heal now can be learned.
- Elemental Crash effects have now less chance.
- Kamael's Battle instinct fixed.
- Empowering Echo and Arcane Power nerfed (the purpose of the new skills is to be learned, in order to keep the game balanced).


- Eternal robe set magic type now gives 15% casting speed.
- Eternal robe set recovery type now gives 15% casting speed.
- Eternal attack type 4-piece set bonus HP fixed.
- Blessed Amaranthine Retributer with SA's M Atk fixed.


- Event Chests now have chance to have even more medals.
- In events, everyone (including who lost) gets normal Medals, with which you will be able to purchase Glittering Medals.
- All vs All events now have a reward for more participants.
- Events now have way less chance to be a Cursed Battle.
- When an event ends, it notifies its participants about who won.
- Now there are less event divisons, so more populated event instances.
- Events give full master's blessing buffs even if you didn't vote.
- Summons also get vote buffs.
- Teleport link to Antharas' Fortress fixed.

Troll? Bye

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users